HomeFeaturesHow It WorksBlog
Download on theApp Store
📱 For Tablets, TV & Games

The Screen Time Timer That Ends the Fight at Zero

Screen time doesn't cause meltdowns — surprise endings do. Tokimo runs a visible countdown beside the tablet, so your child watches the time run out instead of having it taken away.

0Warnings to Repeat
8 secTo Start a Session
FreeNo Subscription
📺TV & Shows
🎮Video Games
📱Tablet Time
Screen Breaks
🍎iPhone & iPad
The Screen Time Problem

"Two More Minutes" Is Where Every Evening Falls Apart

A child absorbed in a game has no sense of elapsed time at all. Twenty minutes and two hours feel identical from the inside. So when you announce the end — however kindly, however many warnings you gave — it lands as something taken away without notice. The negotiating starts, you repeat yourself four times, and a pleasant half hour ends in a standoff. Hidden app limits don't help either: the screen simply locks, and the shock arrives anyway.

The Tokimo Solution

Let Them Watch It Run Out

Set the session length, prop a phone or second device beside the screen, and start. The colored arc shrinks in plain view with an animated character counting down inside it. Your child checks it on their own, paces themselves, and reaches zero already expecting the end — because they've been watching it approach the whole time. The timer becomes the rule, and you stop being the one who takes the tablet away.

👀

A Warning That Never Stops

Instead of two verbal warnings, the countdown warns continuously for the entire session. Nothing about the ending is sudden.

🦊

Their Character, Their Rule

Kids pick the animal that counts down with them. Choosing it makes the limit feel like their game rather than your restriction.

🎉

Ends on a Win

Confetti and a cheering character close the session — so handing back the tablet is a small victory, not a punishment.

Every Screen in the House

One Countdown, Every Device

The timer sits outside the screen your child is using — which is exactly why it works on all of them.

🎮

Video Games

The hardest handover of all. A visible arc lets kids reach a save point on their own — see the gaming timer guide.

📱

Tablet Sessions

Prop your phone next to the iPad. Two devices, one clear ending — read the screen time management guide.

Screen Breaks

Time the pause, not just the screen. Twenty minutes off, visibly counted — break timer tips.

📺

TV & Shows

"One more episode" gets a number and a shape. When the arc closes, the remote goes down without a debate.

Setup in Under a Minute

How Parents Actually Run It

Agree the length before the screen goes on — thirty minutes, say — and let your child pick their character. Set the timer, prop the phone where they can see it without turning their head, and start both at once. When the celebration plays, the session is over. Pair it with Apple's built-in Screen Time limits if you want a hard cutoff too: Screen Time enforces the boundary, Tokimo makes sure it never arrives as a shock. For a full walkthrough, see the iPhone kids timer guide or use an iPad as the family timer screen.

From a Parent

"The Tablet Goes Off Without a Single Argument"

"Screen time used to end our evenings badly every single day — I'd give the five-minute warning, he'd ignore it, and then I was the villain. Now the fox timer sits on the arm of the sofa and he watches it himself. Last week he paused his game with a minute left and said 'it's nearly done.' I genuinely did not expect that to work."

— Parent of a 6-year-old, shared via App Store review

Questions

Frequently Asked Questions

What is the best screen time timer for kids?

The best screen time timer for kids is a visual one the child can see throughout the session, not a hidden limit that cuts the screen off at zero. Tokimo shows a shrinking colored arc with an animated character, so children track the ending themselves and the handover stops being a surprise. It is free on iPhone and iPad.

Why does my child melt down when screen time ends?

Because the ending arrives without warning. Absorbed in a game or a show, a child has no sense of elapsed time, so any stop feels sudden and unfair. A visible countdown running beside them turns the ending into something they saw coming and can prepare for, which removes most of the resistance.

Is a visual timer better than iOS Screen Time limits?

They solve different problems and work well together. Apple's Screen Time enforces the limit, but the child sees nothing until the screen locks. A visual timer running alongside gives the warning that Screen Time does not — use both: Screen Time for the hard boundary, a visual countdown so the boundary is never a shock.

Make Tonight's Screen Time End Peacefully

Download Tokimo free, agree on a length with your child, and let the countdown be the one that says stop.